MicrothemesΒΆ

Some time ago we decided that page description in docs is not enough. Moreover there are many things out of the page functionality. By these reasons we introduce microthemes. Microtheme is a small task which NIMS user meets. NIMS pages become more complex but there are no reasons to know everything on each page. NIMS functions can be studied piece by piece. Microthemes list is formed from “simple and basic” to “complex and secondary”.

  1. Theory
    1. Story, character, adaptation, handout
    2. Character profile
    3. Character inventory
    4. Relations
    5. Timeline
    6. Filter
    7. Groups
    8. Story map
    9. Character activity
    10. Social network
    11. Diagrams and statistics
    12. Character workload analysis
    13. Base
    14. Export
    15. Single user and multi user NIMS versions
  2. Minimal kit
    1. Base work, base example and docs
    2. Starting work - game name and dates
    3. Character management and examination
    4. Story management and examination
    5. Master story
    6. Event management
    7. Add character to story
    8. Add character to event
    9. Adaptations editing - 2 modes
    10. Adaptation completness
    11. Handout proofreading
    12. Simple export
    13. Story export settings (Advanced export)
  3. Multiuser mode
    1. User management
    2. Editor mode
    3. Owner rights
    4. Proofreading modes
    5. Log
  4. Statistics and diagrams
    1. Diagrams of stories and characters, statistics (?)
    2. Symbol number diagram, statistics (?)
    3. Completeness diagram, statistics (Adaptation completness)
    4. Owners diagram, (Multiuser mode)
    5. Profile field diagrams (Character profiles)
  5. Character relations
    1. Add/remove relation
    2. Character profile link (Character profiles)
    3. Export settings (Advanced export)
  6. Inventory
    1. Inventory editing
    2. Inventory proofreading
    3. Export settings (Advanced export)
  7. Character profile
    1. Edit profile structure
    2. Profile usage
    3. Export settings (Advanced export)
  8. Timeline (Event management)
    1. View timeline of several stories
  9. Character filter (Character profiles)
    1. Filter items from character profile
    2. Filter items from character statistics
    3. Filter items selection
    4. Filter settings
    5. Result and sorting
    6. Group management (see Groups)
    7. Save filter to group (see Groups)
  10. Social network
    1. Nodes coloring (Character profile)
    2. Object select
    3. Social relation network
    4. Stories social network
    5. Activity social network (Player workload analysis)
  11. Character groups
    1. Group management
    2. Filter to/from group
    3. Group profile
    4. Group hierarchy
    5. Export settings (Advanced export)
  12. Story map
    1. Group management
    2. Resource management
    3. Relation management
  13. Player workload analysis
    1. Filling activity information
    2. Using activity information - filter and social network
  14. Advanced export
    1. Export basics - template and handouts
    2. Data for export
    3. Mustache template language
    4. docxtemplater template language
    5. Export of multilined texts
    6. Special characters in Mustache
  15. Appendix 1. Interface
    1. Information view concept (?)
    2. Selectors: single, multi, filtered
    3. Panel collapsing
    4. Text areas stretching
    5. Disabled inputs (Multiuser mode)
    6. Diagrams (?)
    7. Social network (exception of the rules) (?)
    8. Saved page settings